15:43:40:623NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Coroutine:Run()
15:43:40:656NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Coroutine:Run()
15:43:40:656NoneAmplitude.Framework version 2.3.191+66f6fc1db6.
Amplitude.Coroutine:Run()
15:43:40:656NoneStarting the application, version is V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860)...
Amplitude.Coroutine:Run()
15:43:40:656NoneMultiplayer cross-compatibility version is a9e2e10b0f8186bd6b1247d388019be7.
Amplitude.Coroutine:Run()
15:43:40:691NoneParsing the command line arguments...
Amplitude.Coroutine:Run()
15:43:40:700NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind OPENDEV/Registry.xml'...
Amplitude.Mercury.Application+d__43:MoveNext()
15:43:40:705NoneRegistry file 'C:\Users\rober\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Mercury.Application+d__43:MoveNext()
15:43:40:708NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Coroutine:Run()
15:43:40:826NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:40:843NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:40:846NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:40:912NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Coroutine:Run()
15:43:40:919NoneSteamworks successfully initialized.
Amplitude.Coroutine:Run()
15:43:40:919NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Coroutine:Run()
15:43:41:057NoneUsing digital distribution credentials: 'The Greatest Dr McJenkins', 0x0110000109e05aa3, Steam.
Amplitude.Coroutine:Run()
15:43:41:057NoneUsing digital distribution current game language: 'english'.
Amplitude.Coroutine:Run()
15:43:41:058NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Mercury.Application+d__43:MoveNext()
15:43:41:108NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Application+<>c__DisplayClass90_0:b__0(System.Reflection.MonoParameterInfo)
15:43:41:538NoneSimulation: Entity contract count: 37 / 63.
Amplitude.Mercury.Runtime.RuntimeManager+d__8:MoveNext()
15:43:41:540NoneInitializing the Wwise sound engine...
Amplitude.Coroutine:Run()
15:43:41:553NoneSound engine initialized.
Amplitude.Coroutine:Run()
15:43:41:555NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Coroutine:Run()
15:43:41:848NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Coroutine:Run()
15:43:41:928NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Coroutine:Run()
15:43:41:929NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:066NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:168NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:178NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:347NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:347NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:348NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:358NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:359NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:359NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Coroutine:Run()
15:43:42:511NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()
15:43:42:511None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()
15:43:42:561NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:564NoneSteamworks successfully initialized.
Amplitude.Coroutine:Run()
15:43:42:603NoneScanning assemblies for subclasses of Message...
Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)
15:43:42:689NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:697NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:710NoneScanned 89 assemblies in 107 milliseconds.
Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)
15:43:42:837NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:42:866NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:43:048NoneIn UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 856 collisionFreeHashSetSize
Amplitude.UI.Renderers.UIRenderingManager:Load()
15:43:43:050NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:43:111NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:43:645NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
15:43:43:645NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.LoadableBehaviour:InternalLoad()
15:43:45:397NoneChanging display settings to 1920x1080 (0)...
Amplitude.Coroutine:Run()
15:43:45:398None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Coroutine:Run()
15:43:45:398NoneMounting complete
Amplitude.Coroutine+d__37:MoveNext()
15:43:45:427NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:569NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Coroutine:Run()
15:43:45:570NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Coroutine:Run()
15:43:45:571NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Coroutine:Run()
15:43:45:572NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Coroutine:Run()
15:43:45:572NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Coroutine:Run()
15:43:45:813UI Steam[UI] Resolution initialized to 1920x1080
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:43:45:937NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Coroutine:Run()
15:43:45:939NoneNo downloadable content was found.
Amplitude.Coroutine:Run()
15:43:45:940NoneThe audio manager is ready.
Amplitude.Coroutine:Run()
15:43:45:949NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarBody_Female_Lucy' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_BurkeBlack' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_JdG' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Lewis' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Lomadiah' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Quill18' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Shurjoka' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_SpiffingBrit' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'AvatarPersonality_Zerator' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:950NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'Trophy_NoDefeat (3)' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:45:952UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo) ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_setDebugFunc:Invoke(System.Reflection.MonoParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render()
15:43:46:029NoneThe database of type 'Amplitude.Mercury.Avatar.AvatarBodyDefinition' has overriden an element because its key name 'AvatarBody_Female_Lucy' was already registered for the same revision number #1.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:46:030NoneCannot get achievement (name: 'AchMoneyAccumulation3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchMoneyAccumulation2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchAllyCount') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchStateReligionChanged') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchNeolithicPacifist') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:030NoneCannot get achievement (name: 'AchMinorEmpireAssimilatedCount1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchExtremeIdeology') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchFirstEveryEra') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchLastThenFirstInEra') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchVassalizedAll') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchDifficultyBeaten4') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchDifficultyBeaten3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchDifficultyBeaten5') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchAllArtificialWonderBuilt') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchCollectibleCollectedCount3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchCollectibleCollectedCount1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchCollectibleCollectedCount2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchAllResearchDone') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchAllCapitalsInfluenced') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchForestCut') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchWarOnLiege') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchAllEmpireEliminated') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchNuclearWeapons2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchNuclearWeapons3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:031NoneCannot get achievement (name: 'AchNuclearWeapons1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionFood2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionIndustry2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionMoney2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionScience2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionFood1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionIndustry1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionMoney1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchProductionScience1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsBuilder1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsAesthete1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsExpansionist1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsAgrarian1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsMerchant1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsScientist1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsMilitarist1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsBuilder2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsAesthete2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsExpansionist2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsAgrarian2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsMerchant2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsScientist2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchEraStarsMilitarist2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchRentArmies2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchRentArmies3') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchRentArmies1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:032NoneCannot get achievement (name: 'AchHolySiteDestroyed') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchArtificialWonderDestroyed') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchNeolithicLost') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchLongestRailroad') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchRefusedAllDemands') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchNoDefeat') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchVictoryTerritories') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchTradeAllResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchContinentsColonized') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchUnitKillCount1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchUnitKillCount2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchAllResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchTradeAllPlayers') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchOnlyReligion') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchNukeCapital') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchNukeThreeEmpires') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchNukeFormerAlly') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchCityTerritories2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchCityTerritories1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchSevenArtificialWonders') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchMinorFactionFriendly') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:033NoneCannot get achievement (name: 'AchDiscoverContinentEarly') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictoryEndless2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictoryEndless1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictoryNoMilitaryUnit') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchQuickWarVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchWarVictoryNoLoss') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictorySameCulture1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictorySameCulture2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchWinWithoutDeclareWar') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchTurnsPlayed1') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchTurnsPlayed2') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchExtractAllResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictoryOneCity') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchExpertPersonaBeaten') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchLandmarksDiscovered') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchDoubleFameVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchSixDifferentAffinities') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchNoCivicsShakedown') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchAllArtificialWonders') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchAllWondrousLuxuryResources') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchAllianceFormerLiege') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchAllEraStarsVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchSurrenderVictory') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:034NoneCannot get achievement (name: 'AchVictoryHalfCombatStrength') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get achievement (name: 'AchVictoryStability') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get achievement (name: 'AchMultiplayer') from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatMoneyAccumulation', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatAllyCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatCapturedCityCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatFameAccumulation', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatFavoriteAffinity', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatNumberOfBattleWon', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatAffinityCounterBuilder', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatAffinityCounterCultural', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatAffinityCounterExpansionist', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:035NoneCannot get statistic (name: 'StatAffinityCounterFarmer', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAffinityCounterMerchant', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAffinityCounterScientist', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAffinityCounterWarmonger', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatStateReligionChanged', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatNeolithicPacifist', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatFirstEveryEra', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatLastThenFirstInEra', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatMinorEmpireAssimilatedCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatFamousElimination', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAllEmpireEliminated', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatExtremeIdeology', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAllNaturalWonderDiscovered', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatSatelliteLaunched', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatFirstToPatronMinor', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatDifficultyBeaten', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatVassalizedAll', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatCollectibleCollectedCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAllArtificialWonderBuilt', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatForestCut', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAllResearchDone', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatWarOnLiege', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:036NoneCannot get statistic (name: 'StatAllCapitalsInfluenced', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatEraChangedCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatNumberOfTurnElapsed', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatNumberOfTurnSinceUnlock', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCityMoneyMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCityFoodMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCityScienceMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCityProductionMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatNuclearMissileMax', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatArmyRent', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatBuilderEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCulturalEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatExpansionistEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatFarmerEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatMerchantEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatScientistEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatWarmongerEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatNeverLostABattle', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatUnitKillCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCitySpanContinentsCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:037NoneCannot get statistic (name: 'StatCityTerritoryCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatEndlessAIBeatenCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatWinWithoutMilitaryUnit', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatNuclearStrikeCapital', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatNuclearStrikeEmpireCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatNuclearStrikeAlly', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatWinWarQuickly', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatWinWithoutDeclareWar', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatWinMaxTranscendenceCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatWinWarWithoutUnitLoss', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatWinWithoutAcceptDemands', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatLooseAllArmiesInNeolithic', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatHasDestroyedHolySite', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatHasDestroyedWonder', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatHasBeatenColumbus', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatMyReligionMaxFollower', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatMaxExtractedStrat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:038NoneCannot get statistic (name: 'StatMaxTradedStrat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatMaxResourcePercent', type: float) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatTrainlineClusterMaxSize', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatArtificialWonderBuildCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatLastPatronageLevelReached', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatPlayerSharingTradeRouteCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatLandmarkDiscoveredAccumulate', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatWinWithOneCity', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatWinAgainstPersonaQuality', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatAffinityCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatWinWithoutUnstable', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatWinWithoutBacklash', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatPlayingAgainstHuman', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatAllyToPreviousLiege', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatWinBattleWithHalfCS', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:039NoneCannot get statistic (name: 'StatMaxWondrousLuxury', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:040NoneCannot get statistic (name: 'StatArtificialWonderThiefCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:040NoneCannot get statistic (name: 'StatWinWarCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:040NoneCannot get statistic (name: 'StatWinWithAllEraStars', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:040NoneCannot get statistic (name: 'StatWinWithTwiceFame', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()
15:43:46:041NoneMovie start after 3.5683354
Amplitude.Coroutine:Run()
15:43:59:450NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Coroutine:Run()
15:43:59:450NoneMovie end after 16.9773814
Amplitude.Coroutine:Run()
15:43:59:452NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:59:494NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:59:501NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:59:518NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:59:560NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:43:59:606NoneParsing the command line arguments...
Amplitude.Coroutine:Run()
15:43:59:606None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application+d__43:MoveNext()
15:43:59:608None[Analytics] Starting Analytics Public Session with user_id 76561198125963939 ; gamecode 1124300 ; platformID 1 ; application_version V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860); sessionId 3699520768eb4c0caf619d5076e68cda
Amplitude.Mercury.Application:StartAnalytics()
15:43:59:718NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.
Amplitude.Coroutine:Run()
15:43:59:719NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Coroutine:Run()
15:43:59:885NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:00:957None[G2GProfileManager] Error connecting: System.Exception: { "Property": "Token", "ErrorMessage": "TOKEN_INVALID" }
System.Action`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:15:478NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:16:905NoneThe database of type 'Amplitude.Mercury.Data.Tutorial.TutorialElementDefinition' has overriden an element because its key name 'Tutorial_Morale_01' was already registered for the same revision number #2.
System.Reflection.MonoMethod:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:17:584NoneSpent 17.8648781 second(s) loading 1 module plugin(s).
Amplitude.Coroutine:Run()
15:44:17:604NoneApplication started.
Amplitude.Coroutine:Run()
15:44:17:612NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
15:44:17:621NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
15:44:17:621NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
15:44:17:621NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
15:44:17:695UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:17:922None[Localization] Unknown key '%NewGameScreenEnableCrossplayTitle'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
15:44:18:024None[Localization] Unknown key '%FTUXScreenConnectButtonTitle'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
15:44:18:024None[Localization] Unknown key '%FTUXScreenConnectButtonDescription'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
15:44:18:036None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_03'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_EdgarPoeTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_BRKsEDUTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_FrankieWardTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_GamerZakhTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_JdGTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_MarbozirTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[Localization] Unknown key '%AvatarPreset_ShurjokaTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_02'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:037None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:067None[Localization] Unknown key '%FTUXScreenConnectButtonTitle'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
15:44:18:068None[Localization] Unknown key '%FTUXScreenConnectButtonDescription'
Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)
15:44:18:078None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_03'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_EdgarPoeTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_BRKsEDUTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_FrankieWardTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_GamerZakhTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_JdGTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_MarbozirTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[Localization] Unknown key '%AvatarPreset_ShurjokaTitle'
Amplitude.Mercury.UI.Helpers.TextUtils:LocalizationServiceCall(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[UI] Could not find UIMapper 'AvatarPreset_VengefulMale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_02'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:18:078None[UI] Could not find UIMapper 'AvatarPreset_VengefulFemale_01'
Amplitude.Mercury.UI.AvatarEditorPresetToggle:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:19:391None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:19:391None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:19:422None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:19:423UI Steam[UI] Finished loading out-game windows windows in 1.7 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:19:426NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)
15:44:19:434None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.
Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:29:282None[FullScreenVideoWindow] No Database element found named '' for video 'OpenDev_Intro_TwitchDrop.webm'.
Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:44:048NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
15:44:44:049NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
15:44:44:049NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
15:44:44:049NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
15:44:44:052NoneSession has been opened.
Amplitude.Coroutine:Run()
15:44:44:052NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
15:44:44:052NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
15:44:44:058None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,The Greatest Dr McJenkins'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:44:44:073NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)
15:45:00:374None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:03:944NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
15:45:04:060UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:04:298NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Coroutine:Run()
15:45:04:339NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Coroutine:Run()
15:45:04:340NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Coroutine:Run()
15:45:04:340NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Coroutine:Run()
15:45:04:347NoneOpening the session, hosting an offline game...
Amplitude.Coroutine:Run()
15:45:04:434NoneSession has been opened.
Amplitude.Coroutine:Run()
15:45:04:434NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
15:45:04:434NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)
15:45:04:436None[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,The Greatest Dr McJenkins'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:04:644None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:090None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:105None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:128None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:157None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:197None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:197None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:282None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:282None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:290None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:290None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:524None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:534NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadAssetAsync(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:536NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:545NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:05:925NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:06:307NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:06:358NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:07:361NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:07:365NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:08:093NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:08:094NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:08:096NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:08:100NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:08:108NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:08:112NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:09:219None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:09:266None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:09:566UI Steam[UI] Finished loading in-game windows windows in 5.2 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:09:569NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Coroutine:Run()
15:45:09:573NoneUnable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).
Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()
15:45:09:574NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:574NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:575NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:579NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:580NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:580NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:Initialize()
15:45:09:587NoneInitializing order policies...
Amplitude.Mercury.Game.Game:Worker_StartSandbox(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:310NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:310NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:310NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:310NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:310NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:310NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:311NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()
15:45:10:314NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:314NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:315NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:316NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:316NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:317NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:318NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:319NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:320NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:323NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:323NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:323NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:323NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:324NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:325NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:326NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:327NoneDescriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:327NoneDescriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:327NoneDescriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:327NoneDescriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:329None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:329None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:329None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:330None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:330None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:330None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:330NoneCannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.
Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()
15:45:10:330None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:10:464None[Sandbox] The sandbox thread has been started.
System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)
15:45:10:490NoneBackground worker has returned.
Amplitude.Coroutine:Run()
15:45:10:491NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Coroutine:Run()
15:45:10:559NoneStart AI players...
Amplitude.Coroutine:Run()
15:45:10:561NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
System.Threading.ThreadStart:Invoke()
15:45:10:896NoneAI players started. Check for a save to load...
System.Threading.ThreadStart:Invoke()
15:45:10:896NoneLoading AI save: auto-save 162.AI.bin
Amplitude.Mercury.AI.AIController:StartAIAsync()
15:45:10:972NoneAI players ready to run.
System.Threading.ThreadStart:Invoke()
15:45:12:950NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.Fx.FxManager:Load()
15:45:13:278NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.Fx.FxManager:Load()
15:45:23:084NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Coroutine:Run()
15:45:26:868NonePresentationLandmarks revolveDependencies True
Amplitude.Coroutine:Run()
15:45:26:868NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:26:895NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:26:896NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started
Amplitude.Coroutine:Run()
15:45:26:896NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Coroutine:Run()
15:45:27:504NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:28:506NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:770NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:770None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
15:45:31:773NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:774NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:774NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:774None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()
15:45:31:774None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
15:45:31:774NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:774NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:774NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:778NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:780None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
15:45:31:780NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:781None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()
15:45:31:829NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:877NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:878NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:878NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:31:887NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:31:924NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:31:925NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Coroutine:Run()
15:45:31:925NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Coroutine:Run()
15:45:31:934NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:33:806NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:33:806NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:33:807NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:36:022NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:36:023NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Coroutine:Run()
15:45:36:023NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Coroutine:Run()
15:45:36:024NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:37:296NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:37:296NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:37:296NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:37:302NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:38:496NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Coroutine:Run()
15:45:38:496NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Coroutine:Run()
15:45:38:497NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:39:624NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:39:624NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:39:624NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:39:625NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:40:807NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Coroutine:Run()
15:45:40:807NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Coroutine:Run()
15:45:40:808NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:42:355NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:42:355NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:42:355NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:42:356NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:43:768NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Coroutine:Run()
15:45:43:768NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Coroutine:Run()
15:45:43:769NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:44:981NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:44:984NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Coroutine+d__37:MoveNext()
15:45:44:985NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:49:932NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:49:932NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:49:932NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:49:932NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:50:030NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:50:035NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:50:036NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:50:036NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:51:045NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()
15:45:51:045NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()
15:45:51:045NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()
15:45:51:078NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:51:079NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:52:090NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:090NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:52:090NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:52:090NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:52:091NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:52:138NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:139NoneIssue in AudioManager.FillSharedGlobalData EvolverDescriptor is null
Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)
15:45:52:194NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:288NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:288NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:289NoneExtracting MeshContent VFX_Ring_002
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:289NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:379NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:427NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:477NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:526NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:574NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:622NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:672NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:813NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:894NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:52:989NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:990NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:990NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:990NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:52:991NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:53:224NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:53:328NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:53:392NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:53:690NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:53:821NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:53:931NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:53:955NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:54:083NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:54:231NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:54:231NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Coroutine:Run()
15:45:54:231NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Coroutine:Run()
15:45:54:231NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Coroutine:Run()
15:45:54:395NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:54:523NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:54:534NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:54:534NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:54:535NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:54:541NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Coroutine:Run()
15:45:57:937NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 43978 ms
Amplitude.Coroutine:Run()
15:45:57:940UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__36:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() System.Action`1:Invoke(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__58:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:45:58:122NonePresentation has been started.
Amplitude.Coroutine:Run()
15:45:58:124NonePresentation has been presented.
Amplitude.Coroutine:Run()
15:45:59:567None[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.
Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)
15:45:59:567NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)
15:45:59:568NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)
15:45:59:568NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)
15:46:01:305NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()
15:46:02:491NoneWhile applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same center (0.0, 0.1, 0.0) vs (0.0, 0.2, 0.0)
Amplitude.Mercury.Terrain.Avatar.AvatarDepictionCostume:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:46:02:492NoneWhile applying capsule to body CHR_Avatar_Female_Body(Clone) with bone Spine2 a previous capsule has not the same radius 0.1445417 vs 0.05786818
Amplitude.Mercury.Terrain.Avatar.AvatarDepictionCostume:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:46:02:784UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.8 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__36:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:46:04:418NoneAI post synchronization passes took 1.5 seconds to be executed.
Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()
15:46:04:718NoneThe AI decision process took 1.8 seconds to be executed (1.7 seconds of AI processing and 0.2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()
15:46:05:567None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:05:567None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:05:601NoneCan't find entity 22237 of ongoing task. Fails the task 4112.
Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)
15:46:06:257None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:06:257None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:06:926None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:06:926None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:07:478None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:07:478None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:08:423None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:08:423None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:09:431None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:09:431None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:10:696None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:10:696None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:11:603None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:11:603None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:12:752None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:12:752None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:13:965None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:13:965None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:15:220None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:15:220None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:15:716None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:16:483None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:16:484None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:17:002None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:17:747None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:17:747None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:18:253None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:19:146None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:19:147None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:19:663None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:21:706None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:21:707None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:46:22:199None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:47:47:258None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:47:48:162None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:51:33:789None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:55:48:104None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:56:08:883None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:08:884None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:09:392None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:20:987None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:20:988None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:21:512None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:29:225None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:29:226None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:29:747None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:32:763UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:32:763UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:32:764UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:32:764UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:33:340None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:33:340None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:33:855None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:36:559None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:36:559None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:37:077None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:37:795None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:37:796None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:38:313None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:38:987UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:38:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:38:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:38:988UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:021None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:39:021None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:39:048UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:048UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:048UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:048UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:156UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:156UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:156UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:156UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:39:553None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:40:169UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:40:169UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:40:169UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:40:169UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:40:287None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:40:287None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:40:790None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:41:319UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:319UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:319UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:319UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:359UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:359UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:359UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:359UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:41:498None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:41:498None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:42:030None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:46:769UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:46:769UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:46:769UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:46:769UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:56:47:407None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:47:407None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:47:928None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:53:695None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:53:696None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:54:210None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:54:919None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:54:919None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:55:427None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:57:535None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:57:536None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:58:057None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:58:787None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:58:787None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:56:59:324None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:04:028UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:04:028UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:04:028UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:04:665None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:04:665None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:05:194None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:05:909None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:05:909None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:06:445None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:06:694UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:06:694UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:06:694UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:365UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:365UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:365UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:365UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:554UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:554UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:555UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:07:555UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:08:488None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:08:488None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:09:026None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:09:775None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:09:775None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:09:961UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:09:961UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:09:961UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:09:961UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:299None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:10:866UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:867UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:867UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:867UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:10:983UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:11:045None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:11:045None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:11:602None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:11:866UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:11:866UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:11:867UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:11:867UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:002UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:003UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:003UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:003UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:958UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:959UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:959UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:12:959UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:13:094UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:13:094UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:13:094UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:13:094UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems() Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ArmyScreen:Refresh() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
15:57:14:345None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:14:345None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:14:888None[Empire 7] Army 20656 @ [130, 67] is far form 14592 @ [137, 61]
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:20:874None[Localization] Unknown key '%PauseMenuModalWindowSeedValue'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:21:898None[Localization] Unknown key '%GameSavesQuickSaveTitle'
Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:23:441NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:23:441NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:23:441NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:42:049NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:42:049NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:42:049NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:44:151NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:ActiveCivic(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:44:151NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:ActiveCivic(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
15:57:45:014None[Empire 3] Exploration behavior of army 20960 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:45:014None[Empire 3] Exploration behavior of army 17737 can't find any valid target.
Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)
15:57:45:053NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)